- All sections
- A - Human necessities
- A63F - Card, board or roulette games; indoor games using small moving playing bodies; video games; games not otherwise provided for
- A63F 13/355 - Performing operations on behalf of clients with restricted processing capabilities, e.g. servers transform changing game scene into an MPEG-stream for transmitting to a mobile phone or a thin client
Patent holdings for IPC class A63F 13/355
Total number of patents in this class: 952
10-year publication summary
79
|
101
|
91
|
79
|
99
|
134
|
136
|
128
|
124
|
43
|
2015 | 2016 | 2017 | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 | 2024 |
Principal owners for this class
Owner |
All patents
|
This class
|
---|---|---|
Sony Interactive Entertainment LLC | 1946 |
202 |
Sony Interactive Entertainment Inc. | 5162 |
118 |
Microsoft Technology Licensing, LLC | 51439 |
55 |
Google LLC | 38759 |
51 |
Electronic Arts Inc. | 1690 |
30 |
NVIDIA Corporation | 6381 |
27 |
Amazon Technologies, Inc. | 24422 |
23 |
STEELSERIES ApS | 321 |
21 |
Gree, Inc. | 704 |
20 |
Tencent Technology (Shenzhen) Company Limited | 12951 |
20 |
ZeniMax Media Inc. | 702 |
15 |
Square Enix Holdings Co., Ltd. | 73 |
14 |
Kabam, Inc. | 345 |
10 |
Sony Interactive Entertainment America LLC | 100 |
10 |
Intel Corporation | 45621 |
9 |
Rovi Guides, Inc. | 3236 |
9 |
Skillz Platform Inc. | 85 |
9 |
Roblox Corporation | 295 |
7 |
Universal City Studios LLC | 2218 |
7 |
Winview IP Holdings, LLC | 119 |
7 |
Other owners | 288 |